Version 2: Touch, gyroscope, and more!


This version brings a lot of additions and fixes (some with the help of GitHub contributors)!


An important fix is the vectorization of the text elements. Before, if your SVG engine didn't support text elements, the text on the buttons would just disappear.

Long been on the to-do list, I've finally added gyroscope prompts and touch for PS5 and Steamdeck. There's also the addition of generic 'select' and 'start' buttons, disambiguated 'space' keys, and for those who want to edit the colors, the conversion of the prompts to use an editable palette.


Find the source code, the changes, and the most up-to-date version of the pack on GitHub.

Change Notes

  • Fix PS5 bumpers where R/L 1 and 2 were incorrectly swapped. #11
  • Fix PS5 Options and Create buttons which were incorrectly swapped. #13
  • Convert stroke and icons to locked gradients. #8
  • Vectorize text elements in individual SVG exports. #17
  • Add generic_select and generic_start (light and dark styles). #14
  • Add /atlases. #7
  • Add space_text and space_text_small (light and dark) to disambiguate space bar prompt. #10
  • Add Steam Deck light style. #19
  • Add gyroscope prompts. #6
  • Add PS5 touch. #21

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